From the desk of Mark Benjamin: PPA Power Stat Sheet / PPA Classification System
Strength: total capacity for physical
exertion
- Below Average: able to lift less than 70 lbs.
- Normal: able to lift up to 225 lbs.
- Above Average: able to lift between 225 and 495 lbs.
- Enhanced Human: able to lift between 496 and 999 lbs.
- Meta-human: able to
lift between 1 ton and 19 tons
- Superhuman: able to
lift between 20 and 49 tons
- Ultra-human: able to
lift between 50 and 99 tons
- Incalculable: able to
lift 100+ tons
Speed: distance
traveled by an object comparable to the time required to travel that
distance
- Below
Average: 3 mph or less
- Normal: 6-10 mph
- Above
Average: 11-30 mph
- Enhanced Human: Subsonic
(less than Mach 1)
- Meta-human: Sonic (Mach 1/770 mph)
- Superhuman: Supersonic (greater than Mach 1)
- Ultra-human: Hypersonic (Mach 5)
- Incalculable: Light Speed (670 616 629.384 274 6 mph)
Agility:
quickness of skillful movement
- Below Average: clumsy
- Normal: aware of self boundaries
- Above Average: Athletic
- Enhanced Human: Olympic class gymnast
- Meta-human: Cat-like
movement
- Superhuman: Snake-like
movement
- Ultra-human: Fish-like
movement
- Incalculable: Jumping
Spider movement (360 degrees of vision at all times)
Intelligence: ability to learn about, learn from, and other adapt and interpret new information
- Below Average: I.Q. of 89 and below
- Average: I.Q. between 90 and 109
- Above Average: I.Q. between 110 and 119
- Enhanced Human: I.Q. between 120 and 140
- Meta-Human: I.Q. between
141 and 200
- Superhuman: I.Q. between
201 and 249
- Ultra-human: I.Q. between
250 and 300
- Incalculable: Omnipotent
Stamina:
ability to maintain physical/mental exertion for a period of time w/o
food or rest
- Below Average: tires within seconds
- Normal: 30
minutes to an hour before tiring
- Above Average: able to sustain for several hours before
tiring
- Enhanced Human: able to sustain for a day before tiring
- Meta-human: able to
sustain for many days before tiring
- Superhuman: able to
sustain for months before tiring
- Ultra-human: able to
sustain for years before tiring
- Incalculable: never tires
Durability: ability to resist or recover from bodily injury or disease
- Below Average: unable to heal oneself at all
- Normal:
Average resilience
- Above Average: extraordinarily efficient
- Enhanced Human: tougher than average
skin/knife-resistant; heals faster than average human
- Meta-human: bulletproof
skin; extremely difficult to injure
- Superhuman: can withstand
most injuries, diseases, concussions and temperatures; heals extremely fast
- Ultra-human:
nigh-invulnerable; indestructible; almost impossible to kill
- Indestructible: Immortal
Energy Projection:
ability to expel various forms of energy from the body either through direct
contact or at a distance
- Normal: not able to project energy at all
- Above Average: impact
equivalent of a rubber bullet fired at close range
- Above Average: impact equivalent
of a 9MM at close range
- Enhanced human: impact
equivalent to a 50 Caliber Assault Rifle at close range
- Meta-human: impact
equivalent to a 125 MM tank cannon at close range
- Superhuman: impact equivalent
to an Anti-tank missile at close range
- Ultra-human: impact
equivalent to a 50 megaton fission atom bomb at ground zero
- Incalculable: impact
equivalent to a 50 megaton fusion nuclear-hydrogen bomb at ground zero
Mental Powers*: ability to access and control portions of the
brain which are generally inaccessible to normal humans
- Above Average: Innate
Capability; Omni-Linguist;
Mediumship
- Above Average:
Cross-dimensional
Awareness; Precognition; Psychometry; ESP
Mental Powers (Subset)*: level of training and/or ability
to effectively use aforementioned Mental Powers
- Normal:
normal brain usage; no additional talents
- Frio, Hydro, Kinectic,
etc.—mental powers that only manifest themselves through some
form of physical energy projection
- Defensive/Offensive Training
(non-natural)